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Processeurs Graphiques
Processeurs Graphiques
13 books
GPGPU Programming for Games and Science
David H. Eberly
⏱ 7h 49m
GPGPU Programming for Games and Science
David H. Eberly
2014
469 pp.
GPU Pro 360 Guide to Mobile Devices
Wolfgang Engel
⏱ 4h 52m
GPU Pro 360 Guide to Mobile Devices
Wolfgang Engel
2018
292 pp.
GPU Pro 360 Guide to Shadows
Wolfgang Engel
⏱ 3h 50m
GPU Pro 360 Guide to Shadows
Wolfgang Engel
2018
230 pp.
GPU Pro 360 Guide to 3D Engine Design
Wolfgang Engel
⏱ 6h 10m
GPU Pro 360 Guide to 3D Engine Design
Wolfgang Engel
2018
370 pp.
GPU Pro 360 Guide to Lighting
Wolfgang Engel
GPU Pro 360 Guide to Lighting
Wolfgang Engel
2018
No page data
Graphic Processing Unit-Based High Performance Computing in Radiation Therapy
Steve B. Jiang
⏱ 6h 54m
Graphic Processing Unit-Based High Performance Computing in Radiation Therapy
Steve B. Jiang
2015
414 pp.
GPU Pro 360 Guide to Geometry Manipulation
Wolfgang Engel
GPU Pro 360 Guide to Geometry Manipulation
Wolfgang Engel
2018
No page data
GPU pro 360 guide to rendering
Wolfgang F. Engel
⏱ 9h 25m
GPU pro 360 guide to rendering
Wolfgang F. Engel
2018
565 pp.
GPU Pro⁵
Wolfgang F. Engel
⏱ 8h 23m
GPU Pro⁵
Wolfgang F. Engel
2014
503 pp.
GPU Pro2
Wolfgang F. Engel
⏱ 8h 0m
GPU Pro2
Wolfgang F. Engel
2011
480 pp.
Gpu Pro 4 Advanced Rendering Techniques
Wolfgang Engel
⏱ 6h 24m
Gpu Pro 4 Advanced Rendering Techniques
Wolfgang Engel
2013
384 pp.
Designing scientific applications on GPUs
Raphaël Couturier
⏱ 7h 56m
Designing scientific applications on GPUs
Raphaël Couturier
2014
476 pp.
GPU Pro 3
Wolfgang F. Engel
⏱ 6h 26m
GPU Pro 3
Wolfgang F. Engel
2012
386 pp.