GPGPU Programming for Games and Science
David H. Eberly
Reading Time
at 250 WPM7h 49m
The average reader, reading at a speed of 250 WPM, would take 7h 49m to read GPGPU Programming for Games and Science.
Personalise your estimate by entering your reading speed below
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16
days at 30 min/day
469
total minutes
GPGPU Programming for Games and Science
Published
2014
Publisher
CRC Press LLC
Pages
469
ISBN-13
9780429168666
Subjects
Frequently Asked Questions
How many pages are in GPGPU Programming for Games and Science?
This edition of GPGPU Programming for Games and Science has approximately 469 pages. Please note, this is an estimate and the exact page count can vary between hardcover, paperback, and e-book versions.
How long does it take to read GPGPU Programming for Games and Science?
For most readers, GPGPU Programming for Games and Science typically takes between 9h 46m and 6h 31m to complete. This is based on the book's length of approximately 117,250 words and common reading speeds.
Here's a detailed breakdown: • Continuous reading at 250 WPM: approximately 7h 49m of focused reading • Casual reading (30 minutes/day): you could finish in roughly 16 days • Estimated word count: 117,250 words
Your individual reading time will vary based on your personal reading pace, the amount of daily reading time, and your familiarity with the subject matter.
What is the word count of GPGPU Programming for Games and Science?
The estimated word count for GPGPU Programming for Games and Science is approximately 117,250 words. This figure is calculated using industry-standard methods that consider genre-specific word density patterns, typical formatting and layout characteristics, and standard words-per-page ratios for published books.
This is an approximation — actual word count may vary based on font size, formatting, edition, and the presence of illustrations or charts.
Who is the author of GPGPU Programming for Games and Science?
GPGPU Programming for Games and Science was written by David H. Eberly.
When was GPGPU Programming for Games and Science published?
The publication date for this specific edition is 2014. The original work may have been published on a different date.