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Allen Sherrod
12 books found
Books by Allen Sherrod
Ultimate Game Programming With DirectX
Allen Sherrod
⏱ 12h 32m
Ultimate Game Programming With DirectX
Allen Sherrod
2006
752 pp.
IOS Game Programming
Allen Sherrod
IOS Game Programming
Allen Sherrod
2020
No page data
IOS for Game Programmers
Allen Sherrod
⏱ 5h 0m
IOS for Game Programmers
Allen Sherrod
2015
300 pp.
Game Graphics Programming
Allen Sherrod
⏱ 9h 4m
Game Graphics Programming
Allen Sherrod
2008
544 pp.
Data Structures and Algorithms for Game Developers (Game Development Series)
Allen Sherrod
⏱ 9h 0m
Data Structures and Algorithms for Game Developers (Game Development Series)
Allen Sherrod
2007
540 pp.
Ultimate 3D Game Engine Design & Architecture (Charles River Media Game Development)
Allen Sherrod
⏱ 8h 58m
Ultimate 3D Game Engine Design & Architecture (Charles River Media Game Development)
Allen Sherrod
2006
538 pp.
Ultimate 3D Game Engine Design and Architecture
Allen Sherrod
Ultimate 3D Game Engine Design and Architecture
Allen Sherrod
2009
No page data
Data structures and algorithms for game developers
Allen Sherrod
⏱ 9h 6m
Data structures and algorithms for game developers
Allen Sherrod
2007
546 pp.
Playstation Mobile Game Development
Allen Sherrod
Playstation Mobile Game Development
Allen Sherrod
2015
No page data
Beginning DirectX 11 game programming
Allen Sherrod
⏱ 6h 12m
Beginning DirectX 11 game programming
Allen Sherrod
2012
372 pp.
Ultimate game programming with DirectX
Allen Sherrod
⏱ 7h 54m
Ultimate game programming with DirectX
Allen Sherrod
2009
474 pp.
Essential XNA Game Studio 2.0 programming
Jim Perry
⏱ 8h 39m
Essential XNA Game Studio 2.0 programming
Jim Perry
2008
519 pp.