Unity 3.x Game Development Essentials

Will Goldstone

at 250 WPM

12h 59m

The average reader, reading at a speed of 250 WPM, would take 12h 59m to read Unity 3.x Game Development Essentials.

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26

days at 30 min/day

779

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Unity 3.x Game Development Essentials

by Will Goldstone

2011

Packt Pub.

779

9781849691451

1849691452

Description

This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C♯ or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in.

Frequently Asked Questions

How many pages are in Unity 3.x Game Development Essentials?

This edition of Unity 3.x Game Development Essentials has approximately 779 pages. Please note, this is an estimate and the exact page count can vary between hardcover, paperback, and e-book versions.

How long does it take to read Unity 3.x Game Development Essentials?

For most readers, Unity 3.x Game Development Essentials typically takes between 16h 14m and 10h 49m to complete. This is based on the book's length of approximately 194,750 words and common reading speeds.

Here's a detailed breakdown: • Continuous reading at 250 WPM: approximately 12h 59m of focused reading • Casual reading (30 minutes/day): you could finish in roughly 26 days • Estimated word count: 194,750 words

Your individual reading time will vary based on your personal reading pace, the amount of daily reading time, and your familiarity with the subject matter.

What is the word count of Unity 3.x Game Development Essentials?

The estimated word count for Unity 3.x Game Development Essentials is approximately 194,750 words. This figure is calculated using industry-standard methods that consider genre-specific word density patterns, typical formatting and layout characteristics, and standard words-per-page ratios for published books.

This is an approximation — actual word count may vary based on font size, formatting, edition, and the presence of illustrations or charts.

Who is the author of Unity 3.x Game Development Essentials?

Unity 3.x Game Development Essentials was written by Will Goldstone.

When was Unity 3.x Game Development Essentials published?

The publication date for this specific edition is 2011. The original work may have been published on a different date.