Prying game
Browne, Christopher
Reading Time
at 250 WPM2h 39m
The average reader, reading at a speed of 250 WPM, would take 2h 39m to read Prying game.
Personalise your estimate by entering your reading speed below
Test my reading speedEnter speed in words per minute
6
days at 30 min/day
159
total minutes
Prying game
Published
1995
Publisher
Robsons Books
Pages
159
ISBN-10
0860519279
Description
"In this timely book, Fleet Street journalist Christopher Browne analyses the powerful influence exerted on the public by newspapers, television and radio. Be it a royal affair, a leaked political document, corrupt practice in business or the performance of a football manager, fewer and fewer events and personalities are spared the media's unrelenting gaze." "Browne shows how the news media has outgrown its role as Britain's fourth estate, how its standards have fallen in the pursuit of higher profits, circulation and air-time figures. He analyses the power-broking tactics of the media moguls as they strive to outwit each other in a fiercely competitive global village, and how the British news media has become a power unto itself, sometimes more influential than the government Opposition." "The news media revolution started in the 1960s when tabloid newspapers used five main themes to attract readers - sex, royalty, animals, sport and crime. Then another theme emerged: the private lives and misdemeanours of politicians and public personalities. Since then, the tabloids have become the most sensational and dangerous media group - often manufacturing stories to gain more readers in the ever-growing circulation war, at the expense of the true facts of an issue." "The Prying Game also delves into the murky world of cheque book journalism and how newspapers pay people to give away intimate secrets; how the rich, famous and infamous can manipulate the media to their own advantage; and how sensational tittle-tattle has replaced democratic and fair reporting."--BOOK JACKET.
Subjects
The Story of Philosophy
The Enduring Vision
La conquête du pain
A Study of History
History of the Decline and Fall of the Roman Empire Complete and Unabridged
The Riddle of the Sands
Frequently Asked Questions
How many pages are in Prying game?
This edition of Prying game has approximately 159 pages. Please note, this is an estimate and the exact page count can vary between hardcover, paperback, and e-book versions.
How long does it take to read Prying game?
For most readers, Prying game typically takes between 3h 19m and 2h 13m to complete. This is based on the book's length of approximately 39,750 words and common reading speeds.
Here's a detailed breakdown: • Continuous reading at 250 WPM: approximately 2h 39m of focused reading • Casual reading (30 minutes/day): you could finish in roughly 6 days • Estimated word count: 39,750 words
Your individual reading time will vary based on your personal reading pace, the amount of daily reading time, and your familiarity with the subject matter.
What is the word count of Prying game?
The estimated word count for Prying game is approximately 39,750 words. This figure is calculated using industry-standard methods that consider genre-specific word density patterns, typical formatting and layout characteristics, and standard words-per-page ratios for published books.
This is an approximation — actual word count may vary based on font size, formatting, edition, and the presence of illustrations or charts.
Who is the author of Prying game?
Prying game was written by Browne, Christopher.
When was Prying game published?
The publication date for this specific edition is 1995. The original work may have been published on a different date.