Opengl Es 30 Programming Guide
Dave Shreiner
Reading Time
at 250 WPM9h 20m
The average reader, reading at a speed of 250 WPM, would take 9h 20m to read Opengl Es 30 Programming Guide.
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19
days at 30 min/day
560
total minutes
Opengl Es 30 Programming Guide
Published
2018
Publisher
Pearson Education, Limited
Pages
560
ISBN-13
9780133440140
Subjects
Computer Graphics
Computer Graphics Programming in OpenGL Using C++
Computer Graphics Programming in OpenGL Using JAVA
Swift Pocket Reference
Interactive computer graphics
Advanced graphics programming using openGL
Frequently Asked Questions
How many pages are in Opengl Es 30 Programming Guide?
This edition of Opengl Es 30 Programming Guide has approximately 560 pages. Please note, this is an estimate and the exact page count can vary between hardcover, paperback, and e-book versions.
How long does it take to read Opengl Es 30 Programming Guide?
For most readers, Opengl Es 30 Programming Guide typically takes between 11h 40m and 7h 47m to complete. This is based on the book's length of approximately 140,000 words and common reading speeds.
Here's a detailed breakdown: • Continuous reading at 250 WPM: approximately 9h 20m of focused reading • Casual reading (30 minutes/day): you could finish in roughly 19 days • Estimated word count: 140,000 words
Your individual reading time will vary based on your personal reading pace, the amount of daily reading time, and your familiarity with the subject matter.
What is the word count of Opengl Es 30 Programming Guide?
The estimated word count for Opengl Es 30 Programming Guide is approximately 140,000 words. This figure is calculated using industry-standard methods that consider genre-specific word density patterns, typical formatting and layout characteristics, and standard words-per-page ratios for published books.
This is an approximation — actual word count may vary based on font size, formatting, edition, and the presence of illustrations or charts.
Who is the author of Opengl Es 30 Programming Guide?
Opengl Es 30 Programming Guide was written by Dave Shreiner.
When was Opengl Es 30 Programming Guide published?
The publication date for this specific edition is 2018. The original work may have been published on a different date.