Invent your Own Computer Games with Python
Al Sweigart
Reading Time
at 250 WPM5h 32m
The average reader, reading at a speed of 250 WPM, would take 5h 32m to read Invent your Own Computer Games with Python.
Personalise your estimate by entering your reading speed below
Test my reading speedEnter speed in words per minute
12
days at 30 min/day
332
total minutes
Invent your Own Computer Games with Python
by Al Sweigart
Published
2009
Publisher
CreateSpace Independent Publishing Platform
Pages
332
ISBN-13
9781441413031
Description
Invent Your Own Computer Games with Python teaches you how to program in the Python. Each chapter gives you the complete source code for a new game, and then teaches the programming concepts from the example. The programs covered include Hangman, Tic Tac Toe, Reversi, Caesar Cipher, Guess the Number, and Dragon Realm. Later chapters cover how to make 2D graphical games using the popular Pygame library. You'll learn how to: * Put together loops, variables, input/output, and flow control statements into working programs * Use data structures such as lists, dictionaries, and tuples * Debug programs and find errors * Program simple game-playing AI opponents * Draw graphics and animation into your games The book is available under a Creative Commons license and can be downloaded in full for free from http://inventwithpython.com "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. [(Source)][1] [1]: http://www.amazon.com/Invent-Computer-Games-Python-Edition/dp/1503212300
Subjects
Frequently Asked Questions
How many pages are in Invent your Own Computer Games with Python?
This edition of Invent your Own Computer Games with Python has approximately 332 pages. Please note, this is an estimate and the exact page count can vary between hardcover, paperback, and e-book versions.
How long does it take to read Invent your Own Computer Games with Python?
For most readers, Invent your Own Computer Games with Python typically takes between 6h 55m and 4h 37m to complete. This is based on the book's length of approximately 83,000 words and common reading speeds.
Here's a detailed breakdown: • Continuous reading at 250 WPM: approximately 5h 32m of focused reading • Casual reading (30 minutes/day): you could finish in roughly 12 days • Estimated word count: 83,000 words
Your individual reading time will vary based on your personal reading pace, the amount of daily reading time, and your familiarity with the subject matter.
What is the word count of Invent your Own Computer Games with Python?
The estimated word count for Invent your Own Computer Games with Python is approximately 83,000 words. This figure is calculated using industry-standard methods that consider genre-specific word density patterns, typical formatting and layout characteristics, and standard words-per-page ratios for published books.
This is an approximation — actual word count may vary based on font size, formatting, edition, and the presence of illustrations or charts.
Who is the author of Invent your Own Computer Games with Python?
Invent your Own Computer Games with Python was written by Al Sweigart.
When was Invent your Own Computer Games with Python published?
The publication date for this specific edition is 2009. The original work may have been published on a different date.