How computer games help children learn
David Williamson Shaffer
Reading Time
at 250 WPM4h 16m
The average reader, reading at a speed of 250 WPM, would take 4h 16m to read How computer games help children learn.
Personalise your estimate by entering your reading speed below
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9
days at 30 min/day
256
total minutes
How computer games help children learn
Published
January 22, 2008
Publisher
Palgrave Macmillan
Pages
256
ISBN-13
9780230602526
ISBN-10
0230602525
Description
Evaluates a controversial theory about the educational potential of computer games, revealing how specific games can teach children how to develop creative thinking processes akin to those of today's successful professionals.
Subjects
Emerging Tools and Applications of Virtual Reality in Education
In search of the virtual class
Design for learning in virtual worlds
Virtual decisions
Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning
The global virtual university
Frequently Asked Questions
How many pages are in How computer games help children learn?
This edition of How computer games help children learn has approximately 256 pages. Please note, this is an estimate and the exact page count can vary between hardcover, paperback, and e-book versions.
How long does it take to read How computer games help children learn?
For most readers, How computer games help children learn typically takes between 5h 20m and 3h 33m to complete. This is based on the book's length of approximately 64,000 words and common reading speeds.
Here's a detailed breakdown: • Continuous reading at 250 WPM: approximately 4h 16m of focused reading • Casual reading (30 minutes/day): you could finish in roughly 9 days • Estimated word count: 64,000 words
Your individual reading time will vary based on your personal reading pace, the amount of daily reading time, and your familiarity with the subject matter.
What is the word count of How computer games help children learn?
The estimated word count for How computer games help children learn is approximately 64,000 words. This figure is calculated using industry-standard methods that consider genre-specific word density patterns, typical formatting and layout characteristics, and standard words-per-page ratios for published books.
This is an approximation — actual word count may vary based on font size, formatting, edition, and the presence of illustrations or charts.
Who is the author of How computer games help children learn?
How computer games help children learn was written by David Williamson Shaffer.
When was How computer games help children learn published?
The publication date for this specific edition is January 22, 2008. The original work may have been published on a different date.