Game Design
Marc Saltzman
Reading Time
at 250 WPM8 hours
The average reader, reading at a speed of 250 WPM, would take 8 hours to read Game Design.
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16
days at 30 min/day
480
total minutes
Game Design
Published
1999, June 29
Publisher
BradyGames
Pages
480
ISBN-13
9781566869041
ISBN-10
1566869048
Description
This is a career building and advisement guide for beginner, and professional video game jobs. It looks at how games are designed, the characters created, story, and such are developed. It looks at the subject of videogames from the programmers, all the way to support and public relations sides of gaming. There are many excerpts from interviews, done by the author/editor. It has many gray-scale screenshots, production artwork, illustrations, and photographs, of many of the games mentioned and the people involved in making them. There is also tips on, getting an agent, entering gaming design schools, internet services, magazines, conventions and organizations. There is also biographies about the contributors to the book, and an index. This book would later be bundled with the CD-ROM "Game Programming Starter Kit" version's 3.0-6.0 with Editions 2-4. Each edition had updates and revisions, with the "Fourth Edition" having a new 'Forward' by Nolan Bushnell. Although the first two Editions were published by BradyGames, it would later be published by Pearson Education, and later by 'New Riders Publishing' for this last edition the title was changed to "Game Creation and Careers: Insider Secrets from Industry Experts".
Subjects
Frequently Asked Questions
How many pages are in Game Design?
This edition of Game Design has approximately 480 pages. Please note, this is an estimate and the exact page count can vary between hardcover, paperback, and e-book versions.
How long does it take to read Game Design?
For most readers, Game Design typically takes between 10h 0m and 6h 40m to complete. This is based on the book's length of approximately 120,000 words and common reading speeds.
Here's a detailed breakdown: • Continuous reading at 250 WPM: approximately 8h 0m of focused reading • Casual reading (30 minutes/day): you could finish in roughly 16 days • Estimated word count: 120,000 words
Your individual reading time will vary based on your personal reading pace, the amount of daily reading time, and your familiarity with the subject matter.
What is the word count of Game Design?
The estimated word count for Game Design is approximately 120,000 words. This figure is calculated using industry-standard methods that consider genre-specific word density patterns, typical formatting and layout characteristics, and standard words-per-page ratios for published books.
This is an approximation — actual word count may vary based on font size, formatting, edition, and the presence of illustrations or charts.
Who is the author of Game Design?
Game Design was written by Marc Saltzman.
When was Game Design published?
The publication date for this specific edition is 1999, June 29. The original work may have been published on a different date.