Foundations of 3D graphics programming

Jim X. Chen

at 250 WPM

6h 26m

The average reader, reading at a speed of 250 WPM, would take 6h 26m to read Foundations of 3D graphics programming.

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13

days at 30 min/day

386

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Foundations of 3D graphics programming

by Jim X. Chen

2008

Springer

386

9781848002838

1848002831

Description

"This thoroughly updated and enhances second edition of Foundations of 3D Programming is an innovative shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. This revised edition of the successful, reader-friendly text covers all graphics basics and several advanced topics, as well as some basic concepts in Java programming for those who currently are C/C++ programmers. Specifically, it provides all the core aspects of OpenGL programming in Java using JOGL, along with concisely presented computer graphics theories. In addition, it uses a top-down approach to lead the reader into programming and applications up-front. The content about theory provides a high-level understanding of all basic graphics, and of using JOGL, instead of implementing a graphics system. Explanations are integrated with the sample programs, which are specifically designed for learning and accompanying this book."--BOOK JACKET.

Frequently Asked Questions

How many pages are in Foundations of 3D graphics programming?

This edition of Foundations of 3D graphics programming has approximately 386 pages. Please note, this is an estimate and the exact page count can vary between hardcover, paperback, and e-book versions.

How long does it take to read Foundations of 3D graphics programming?

For most readers, Foundations of 3D graphics programming typically takes between 8h 3m and 5h 22m to complete. This is based on the book's length of approximately 96,500 words and common reading speeds.

Here's a detailed breakdown: • Continuous reading at 250 WPM: approximately 6h 26m of focused reading • Casual reading (30 minutes/day): you could finish in roughly 13 days • Estimated word count: 96,500 words

Your individual reading time will vary based on your personal reading pace, the amount of daily reading time, and your familiarity with the subject matter.

What is the word count of Foundations of 3D graphics programming?

The estimated word count for Foundations of 3D graphics programming is approximately 96,500 words. This figure is calculated using industry-standard methods that consider genre-specific word density patterns, typical formatting and layout characteristics, and standard words-per-page ratios for published books.

This is an approximation — actual word count may vary based on font size, formatting, edition, and the presence of illustrations or charts.

Who is the author of Foundations of 3D graphics programming?

Foundations of 3D graphics programming was written by Jim X. Chen.

When was Foundations of 3D graphics programming published?

The publication date for this specific edition is 2008. The original work may have been published on a different date.