Essential Game Programming

Ian Millington

at 250 WPM

7h 44m

The average reader, reading at a speed of 250 WPM, would take 7h 44m to read Essential Game Programming.

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16

days at 30 min/day

464

total minutes

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Essential Game Programming

by Ian Millington, Michael L. Croswell

2013

Elsevier Science & Technology

464

9780123751034

Frequently Asked Questions

How many pages are in Essential Game Programming?

This edition of Essential Game Programming has approximately 464 pages. Please note, this is an estimate and the exact page count can vary between hardcover, paperback, and e-book versions.

How long does it take to read Essential Game Programming?

For most readers, Essential Game Programming typically takes between 9h 40m and 6h 27m to complete. This is based on the book's length of approximately 116,000 words and common reading speeds.

Here's a detailed breakdown: • Continuous reading at 250 WPM: approximately 7h 44m of focused reading • Casual reading (30 minutes/day): you could finish in roughly 16 days • Estimated word count: 116,000 words

Your individual reading time will vary based on your personal reading pace, the amount of daily reading time, and your familiarity with the subject matter.

What is the word count of Essential Game Programming?

The estimated word count for Essential Game Programming is approximately 116,000 words. This figure is calculated using industry-standard methods that consider genre-specific word density patterns, typical formatting and layout characteristics, and standard words-per-page ratios for published books.

This is an approximation — actual word count may vary based on font size, formatting, edition, and the presence of illustrations or charts.

Who is the author of Essential Game Programming?

Essential Game Programming was written by Ian Millington, Michael L. Croswell.

When was Essential Game Programming published?

The publication date for this specific edition is 2013. The original work may have been published on a different date.