Character Design for Mobile Devices

Lawrence Wright (NFGMan)

at 250 WPM

3h 12m

The average reader, reading at a speed of 250 WPM, would take 3h 12m to read Character Design for Mobile Devices.

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7

days at 30 min/day

192

total minutes

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Character Design for Mobile Devices

by Lawrence Wright (NFGMan)

June 16, 2006

Focal Press

192

9780240808086

0240808088

Description

"Mobile gaming on cell phones and portable consoles is a huge business, and many characters have become design icons. However, the physical limitations of these small screens, and the technological challenges of different gaming platforms, mean that designers have had to become experts at creating characters with just a few points of light. Creating art for these devices is a completely different process than used when creating art for highly sophisticated 3D games. The difference between pixel art and art created for 3D games is two-fold: there are practical considerations that must be addressed as well as aesthetic considerations. This book will cover both subjects as well as examining the evolution of gaming graphics - explaining the significance of the changes weve seen in game artistry and what we can learn from examining successful icons and graphics created in the past. Character Design for Mobile Devices looks at the techniques, the inspiration, the technologies, and the creative challenges behind designing characters with only a few pixels at your disposal."--BOOK JACKET.

Frequently Asked Questions

How many pages are in Character Design for Mobile Devices?

This edition of Character Design for Mobile Devices has approximately 192 pages. Please note, this is an estimate and the exact page count can vary between hardcover, paperback, and e-book versions.

How long does it take to read Character Design for Mobile Devices?

For most readers, Character Design for Mobile Devices typically takes between 4h 0m and 2h 40m to complete. This is based on the book's length of approximately 48,000 words and common reading speeds.

Here's a detailed breakdown: • Continuous reading at 250 WPM: approximately 3h 12m of focused reading • Casual reading (30 minutes/day): you could finish in roughly 7 days • Estimated word count: 48,000 words

Your individual reading time will vary based on your personal reading pace, the amount of daily reading time, and your familiarity with the subject matter.

What is the word count of Character Design for Mobile Devices?

The estimated word count for Character Design for Mobile Devices is approximately 48,000 words. This figure is calculated using industry-standard methods that consider genre-specific word density patterns, typical formatting and layout characteristics, and standard words-per-page ratios for published books.

This is an approximation — actual word count may vary based on font size, formatting, edition, and the presence of illustrations or charts.

Who is the author of Character Design for Mobile Devices?

Character Design for Mobile Devices was written by Lawrence Wright (NFGMan).

When was Character Design for Mobile Devices published?

The publication date for this specific edition is June 16, 2006. The original work may have been published on a different date.