Beginning game programming
Jonathan S. Harbour
Reading Time
at 250 WPM5h 30m
The average reader, reading at a speed of 250 WPM, would take 5h 30m to read Beginning game programming.
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11
days at 30 min/day
330
total minutes
Beginning game programming
Published
Jun 25, 2014
Publisher
Cengage Learning PTR
Pages
330
ISBN-13
9781305258952
ISBN-10
1305258959
Frequently Asked Questions
How many pages are in Beginning game programming?
This edition of Beginning game programming has approximately 330 pages. Please note, this is an estimate and the exact page count can vary between hardcover, paperback, and e-book versions.
How long does it take to read Beginning game programming?
For most readers, Beginning game programming typically takes between 6h 53m and 4h 35m to complete. This is based on the book's length of approximately 82,500 words and common reading speeds.
Here's a detailed breakdown: • Continuous reading at 250 WPM: approximately 5h 30m of focused reading • Casual reading (30 minutes/day): you could finish in roughly 11 days • Estimated word count: 82,500 words
Your individual reading time will vary based on your personal reading pace, the amount of daily reading time, and your familiarity with the subject matter.
What is the word count of Beginning game programming?
The estimated word count for Beginning game programming is approximately 82,500 words. This figure is calculated using industry-standard methods that consider genre-specific word density patterns, typical formatting and layout characteristics, and standard words-per-page ratios for published books.
This is an approximation — actual word count may vary based on font size, formatting, edition, and the presence of illustrations or charts.
Who is the author of Beginning game programming?
Beginning game programming was written by Jonathan S. Harbour.
When was Beginning game programming published?
The publication date for this specific edition is Jun 25, 2014. The original work may have been published on a different date.