Beginning game programming
John Hattan
Reading Time
at 250 WPM8h 34m
The average reader, reading at a speed of 250 WPM, would take 8h 34m to read Beginning game programming.
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18
days at 30 min/day
514
total minutes
Beginning game programming
by John Hattan
Published
2009
Publisher
Course Technology/Cengage Learning
Pages
514
ISBN-13
9781598638059
ISBN-10
159863805X
Frequently Asked Questions
How many pages are in Beginning game programming?
This edition of Beginning game programming has approximately 514 pages. Please note, this is an estimate and the exact page count can vary between hardcover, paperback, and e-book versions.
How long does it take to read Beginning game programming?
For most readers, Beginning game programming typically takes between 10h 43m and 7h 8m to complete. This is based on the book's length of approximately 128,500 words and common reading speeds.
Here's a detailed breakdown: • Continuous reading at 250 WPM: approximately 8h 34m of focused reading • Casual reading (30 minutes/day): you could finish in roughly 18 days • Estimated word count: 128,500 words
Your individual reading time will vary based on your personal reading pace, the amount of daily reading time, and your familiarity with the subject matter.
What is the word count of Beginning game programming?
The estimated word count for Beginning game programming is approximately 128,500 words. This figure is calculated using industry-standard methods that consider genre-specific word density patterns, typical formatting and layout characteristics, and standard words-per-page ratios for published books.
This is an approximation — actual word count may vary based on font size, formatting, edition, and the presence of illustrations or charts.
Who is the author of Beginning game programming?
Beginning game programming was written by John Hattan.
When was Beginning game programming published?
The publication date for this specific edition is 2009. The original work may have been published on a different date.