Advanced Java game programming

David Wallace Croft

at 250 WPM

9h 18m

The average reader, reading at a speed of 250 WPM, would take 9h 18m to read Advanced Java game programming.

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19

days at 30 min/day

558

total minutes

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Advanced Java game programming

by David Wallace Croft

2004

Apress

558

1590591232

Frequently Asked Questions

How many pages are in Advanced Java game programming?

This edition of Advanced Java game programming has approximately 558 pages. Please note, this is an estimate and the exact page count can vary between hardcover, paperback, and e-book versions.

How long does it take to read Advanced Java game programming?

For most readers, Advanced Java game programming typically takes between 11h 38m and 7h 45m to complete. This is based on the book's length of approximately 139,500 words and common reading speeds.

Here's a detailed breakdown: • Continuous reading at 250 WPM: approximately 9h 18m of focused reading • Casual reading (30 minutes/day): you could finish in roughly 19 days • Estimated word count: 139,500 words

Your individual reading time will vary based on your personal reading pace, the amount of daily reading time, and your familiarity with the subject matter.

What is the word count of Advanced Java game programming?

The estimated word count for Advanced Java game programming is approximately 139,500 words. This figure is calculated using industry-standard methods that consider genre-specific word density patterns, typical formatting and layout characteristics, and standard words-per-page ratios for published books.

This is an approximation — actual word count may vary based on font size, formatting, edition, and the presence of illustrations or charts.

Who is the author of Advanced Java game programming?

Advanced Java game programming was written by David Wallace Croft.

When was Advanced Java game programming published?

The publication date for this specific edition is 2004. The original work may have been published on a different date.