3D game programming for teens

Maneesh Sethi

at 250 WPM

6h 49m

The average reader, reading at a speed of 250 WPM, would take 6h 49m to read 3D game programming for teens.

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14

days at 30 min/day

409

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3D game programming for teens

by Maneesh Sethi

2009

Course Technology/Cengage Learning

409

9781598638431

1598638432

Description

"Do you love video games? Do you want to learn how to make them yourself? Welcome to 3D Game Programming for Teens, Second Edition, a how-to resource for anyone interested in creating a video game. Written specifically for beginners in an easy to follow way, the book teaches you basic programming, graphic design, and 3D modeling so that you can design and develop your very own games. You begin with an introduction to some simple programming concepts using the Blitz3D language. Then you will learn about graphics creation for games using CorelDraw and Photopaint. Finally you will explore basic 3D modeling with Autodesk 3ds Max, and you will learn how to enhance your games with sound effects, collisions, and more. 3D Game Programming for Teens, Second Edition walks you through the game programming process step-by-step, with each new technique building upon the previous ones. The final chapter of the book shows you how to put all your new knowledge together and build your own full game! All you need to get started are some basic computer skills and a love of games. No previous programming experience required! The CD-ROM includes all of the source code used in the book."--Back cover.

Frequently Asked Questions

How many pages are in 3D game programming for teens?

This edition of 3D game programming for teens has approximately 409 pages. Please note, this is an estimate and the exact page count can vary between hardcover, paperback, and e-book versions.

How long does it take to read 3D game programming for teens?

For most readers, 3D game programming for teens typically takes between 8h 31m and 5h 41m to complete. This is based on the book's length of approximately 102,250 words and common reading speeds.

Here's a detailed breakdown: • Continuous reading at 250 WPM: approximately 6h 49m of focused reading • Casual reading (30 minutes/day): you could finish in roughly 14 days • Estimated word count: 102,250 words

Your individual reading time will vary based on your personal reading pace, the amount of daily reading time, and your familiarity with the subject matter.

What is the word count of 3D game programming for teens?

The estimated word count for 3D game programming for teens is approximately 102,250 words. This figure is calculated using industry-standard methods that consider genre-specific word density patterns, typical formatting and layout characteristics, and standard words-per-page ratios for published books.

This is an approximation — actual word count may vary based on font size, formatting, edition, and the presence of illustrations or charts.

Who is the author of 3D game programming for teens?

3D game programming for teens was written by Maneesh Sethi.

When was 3D game programming for teens published?

The publication date for this specific edition is 2009. The original work may have been published on a different date.