Book Reading Time
Home
Subjects
Calculator
About
Contact
Search
I
Ian Parberry
12 books found
Books by Ian Parberry
Problems on algorithms
Ian Parberry
⏱ 3h 46m
Problems on algorithms
Ian Parberry
1995
226 pp.
Introduction To Game Physics With Box2d
Ian Parberry
⏱ 4h 21m
Introduction To Game Physics With Box2d
Ian Parberry
2013
261 pp.
Circuit complexity and neural networks
Ian Parberry
⏱ 5h 4m
Circuit complexity and neural networks
Ian Parberry
1994
304 pp.
Introduction to Computer Game Programming With DirectX 8.0
Ian Parberry
⏱ 4h 41m
Introduction to Computer Game Programming With DirectX 8.0
Ian Parberry
2001
281 pp.
Learn Computer Game Programming with DirectX 7.0
Ian Parberry
⏱ 8h 20m
Learn Computer Game Programming with DirectX 7.0
Ian Parberry
2000
500 pp.
Parallel complexity theory
Ian Parberry
⏱ 3h 20m
Parallel complexity theory
Ian Parberry
1987
200 pp.
Learn computer game programming with DirectX 7.0
Ian Parberry
⏱ 9h 32m
Learn computer game programming with DirectX 7.0
Ian Parberry
2000
572 pp.
A complexity theory of parallel computation
Ian Parberry
A complexity theory of parallel computation
Ian Parberry
1984
No page data
The Tao of Algorithms
Ian Parberry
The Tao of Algorithms
Ian Parberry
2006
No page data
Ultimate Math Guide for 3D Game Development
Fletcher Dunn
Ultimate Math Guide for 3D Game Development
Fletcher Dunn
2011
No page data
The Art of 3D Game Programming with Direct X 2002 (With CD-ROM)
Ian Parberry
⏱ 10h 50m
The Art of 3D Game Programming with Direct X 2002 (With CD-ROM)
Ian Parberry
2002
650 pp.
3D mathematics
( MEI )Fletcher Dunn.( MEI )Ian Parberry ZHU
3D mathematics
( MEI )Fletcher Dunn.( MEI )Ian Parberry ZHU
1991
No page data